You signed in with another tab or window. ***> wrote: Ok so i just joined our server , havent played on it after ive put up the I have no fucking clue what's going on, and I'm rather annoyed that I can't just bloody use Buildcraft Pipes instead of this over-complicated bullshit. The worst is when you accidentally cross two full gas lines as each gas infiltrates the other line and can cause issues later down the road unless you rip out every last pipe.wasting all that gas. I'm almost certain that this issue has been fixed in the latest release. Here's where it goes: These are elite factories. Sign up for a free GitHub account to open an issue and contact its maintainers and the community. I believe this is fixed in 10.3.2 (for MC versions 1.19.1 and 1.19.2), if anyone can reproduce it on that version or newer please let me know and I will reopen the issue. Note: This type of pipe only transports liquids; for gases there are the pressurized tubes. I tried with the configurator, same issue. The Fluid Pipe will automatically pull liquids from a liquid output side to put them into an input liquid side, as shown to the right. Mekanism 9c7164c (version of 1.12.1, 5 hours ago). Fix issues with empty transmitter networks recombining and empty pres, place a creative filled gas tank (or a factory that produces a gas) and connect a pressure pipe with it. GitHub mekanism / Mekanism Public Notifications Fork 467 Star 1.1k Code Issues 41 Pull requests 8 Actions Projects 2 Wiki Security Insights New issue Mechanical Pipes and Machines wont in/out liquids #3913 Closed Even bigger guess for a solution: Once a structure is validated (and maybe even invalidated) let all things that interact with the "outside world" (valves & blocks) execute a block update letting blocks next to it know its state has changed. Now we are going to play more today so if anything happens i'll keep you updated . I've had to go to great lengths to stop my Hydrogen and Hydrogen Chloride supplies from mixing together :( Breaking one of the cables doesn't work as it doesn't transmit power to the adjacent cables. Is it something that happens after server/game restart? Picture 2: Mechanical pipe with configured socket, to extract liquid from a Dynamic Tank. It just Mekanism can also run off MJ, and I believe it also works with EU. The subreddit for all things related to Modded Minecraft for Minecraft Java Edition Click the extracting part of the pipe to change modes, add filters or add upgrades. I checked it many times and the upload was never interrupted when I moved away from the device. I've handled this on my end. Energy randomly stops "piping" Issue #6356 mekanism/Mekanism - Github I said 10.0.18 not 10.0.17, whether it is broken on 10.0.17 or not is irrelevant to my question. Other relevant version: The crashlog here is NOT relevant in any way, I'm just posting it so you can see the modlist (the mods haven't changed but they have been updated recently to their latest versions with no impact on this bug whatsoever). Mousing over a Mekanism machine or factory will show the color for that side, . The text was updated successfully, but these errors were encountered: My instinct is telling me this is a bug in thermal given our cables work with every other mod fine. CTM-MC1.16.1-1.1.2.6.jar Likewise, if the cable is near a machine and its side can accept energy, then the two will be connected. Sometimes it causes the pipe to connect/disconnect, sometimes it totally ignores it. Recipe Have a question about this project? Use Pressurized Tubes to extract the Chloride, which I think will come out of the right side of the block (left side on the bottom picture). The speed can only be increased by adding an upgrade. Privacy Policy. flywheel-1.16-0.2.5.jar Leave the area they are in (at least 32 chunks away). _redmist 4 yr. ago You signed in with another tab or window. It saw the Controller block from RS as a energy cube. EnderStorage-1.16.5-2.8.0.168-universal.jar MysticalAgriculture-1.16.5-4.2.5.jar If there is no adjacent inventory and no pipe intersection, you may use a non-logistics pipe to connect the pipes together. Mekanism: the mechanical pipes are not transporting the fluids - Reddit It seems to be the same problem in version 10.0.24. Mekanism heat transport : r/feedthebeast - Reddit After Disconnecting it from the tank. It is the tier 1 of liquid transport pipes provided by Mekanism, with the lowest capacity of 1000 mB and pump rate of 100 mB/s. Recipe Shapeless Crafting BuildCraft 6.1.1 and below I have to break all of them to have a complete network again. We've got a reproducible case with only Mekanism installed, however not had enough time to narrow it down to some misbehaving piece of code. Right-clicking a Fluid Pipe with an Engineer's Hammer in it's connecting spot will prevent it from connecting, or allow it to connect if it has been disabled. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. invtweaks-1.16.4-1.0.1.jar Higher tiers of upgrades mean a higher transfer rate. By clicking Sign up for GitHub, you agree to our terms of service and supermartijn642configlib-1.0.9-mc1.16.jar Mekanism: 10.0.18.445 Higher tiers of upgrades mean a higher transfer rate. MC Version: 1.16.1 Ultimate Mechanical Pipe View source The Ultimate Mechanical Pipe is a pipe added by Mekanism, which transports liquids between storage blocks and machines. section of cabling. My experience seems to be related to this. Sign up for a free GitHub account to open an issue and contact its maintainers and the community. It seems this may be affecting the digital miner as well, it seems to sit there doing nothing, I leave and come back and its happily mining. I did attempt removing the whole cabling in my base. In terms of not connecting to a side that was not previously configured, my guess is they are not firing a neighbor update event to allow mods to know that something may have changed when it previously didn't expose a capability. It is randomly, sometimes the multi block structures are connected and any other are disconnected. because my buddy said he replaced them all ( this did not happen to me , Tutorials/Machine Configuration - Official Mekanism Wiki Is this a new bug, or is it intentional in favor of replacing it with the aforementioned color support? Also i really appreciate your work , and good luck with your school :), On Tue, Jul 21, 2020 at 8:58 PM Richard Freimer ***@***. Updated my reproduction path a bit more to make the error appear more reliable. Have a question about this project? That's what I'm not sure of. This factory should accept oxygen, but none is going in. You signed in with another tab or window. And it will just drain. Without doing anything, leave the chunk (again. 3 players on my server all experiencing same issue. Mekanism machines will not spill your items all over the floor! Mekanism cable networks cease to exist when leaving an area and coming back, chunk-loaded or not. Transport cable push/pull, gas cable bug when I don't be in this same place. Well occasionally send you account related emails. Mekanism chemical mass storage | Feed the Beast All pipes use the same logic ;) It's very related to a long lasting bug, which we tought was fixed in one of the latest releases (certainly in 1.12), apparently it's not fixed completely Do you have a usecase that is always reproducable? etc. For the item settings. Mantle-1.16.5-1.6.127.jar I am playing Valhelsia 3 and I can confirm that this issue is still happening as of Mekanism v10.0.17.444. Started with the Refined Storage controller losing power but most recently I have noticed several Mekanism machine were losing power. Help with mekanism: mechanical pipe doesn't connect to turbine - Reddit Running Minecraft 1.12.2 EOD Synthesis (it has Mekanism 1.12.2-9.4.3.330) I was able to reproduce the following steps and hope this will contribute in finding this irritating peice of bug: (I have no access to the servers log files just for the record), Could this be related? everything works again. I believe what is happening is that for some reason the networks are not But than the power problem with mekanism started. privacy statement. Nevermind, I just tested it without entangloporters and it still happens, really weird. Xaeros_Minimap_21.22.2_Forge_1.16.5.jar Cookie Notice Before you remove the pipe error (though I think it is a bug in the device script that interrupts sending the product to the pipe) use to ship the product directly from the device to the Quantum Entangloporter wall (without the pipe). When they break though, the network probe reports that no network is formed whatsoever as shown here in these two pictures respectively: https://i.imgur.com/9RHvddq.png and https://i.imgur.com/RJhZUHv.png I also think that this is only happening when they are connected to entangloporters, because I have cables that are receiving power through different means which are fine when the others break. just made my own mod pack and found this bug its kind of frustrating to have to keep breaking my cables and replacing them whenever I leave my base, but it does not happen all the time my mod pack is 1.12.2 with the newest version of mechanism btw. **Other relevant version: Hello, [Suggestion] Be able to stop pipes connecting. after restart also the right tower was fixed, although i dont replace a block from the multi block structure. Reply to this email directly, view it on GitHub The image of six squares corresponds to each of the six sides. You will have to replace all cables for it to function again. Help with mekanism: mechanical pipe doesn't connect to turbine valve I followed this tutorial to build a industrial turbine as well as this tutorial for the thermoelectric boiler. The method for reproduction is similar to how others have stated, so, pointless to restate. Reopening this for now then so I remember to look into this in more detail when I get the chance. Wooden Kinesis Pipe - Official Feed The Beast Wiki The grid would stay on, when it was fully cut off from power and the network. Pipez Minecraft Mods - CurseForge By clicking Sign up for GitHub, you agree to our terms of service and Be in the chunk with working Mekanism cables (I use Advanced Universal cable) Leave the chunk (lets say 15-20 away) Come back and realize the cables stopped working. StorageDrawers-1.16.3-8.3.0.jar Extract would change the pipe connection to the machine into a wider base. Have a question about this project? Version is the 9.4.0 homebaked in AlltheMods3 2.8, Your version is far too out of date and probably doesn't even include the initial half of the fix to this type of problem. Just use the Configurator to change the pipe colors.
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